General
Blocks
Fixtures are divided into ‘Blocks’. There are eight blocks in The Hundred 2026.
All Blocks will start on a Monday or a Friday - with one exception: Block 1. That begins on Tuesday 21 July when the first match takes place.
Set yourself a reminder every Monday and Friday to lock in your team!
Users can edit their virtual team until the start of the official start time of the first match of a block. In the event for any reason whatsoever, the first match starts later than the scheduled start time, the start time of the match on the Web Portal will remain the same as the original scheduled start time.
Between blocks a user can make an unlimited number of transfers.
Block 1 - Team Selection Deadline - Tuesday 21 July at 14:45 BST
MI London vs SunRisers Leeds
Southern Brave vs Welsh Fire
London Spirit vs Manchester Super Giants
Block 2 - Team Selection Deadline - Friday 24 July at 15:00 BST
Birmingham Phoenix vs Trent Rockets
SunRisers Leeds vs Southern Brave
Welsh Fire vs MI London
Manchester Super Giants vs Birmingham Phoenix
Trent Rockets vs London Spirit
Block 3 - Team Selection Deadline - Monday 27 July at 15:00 BST
Southern Brave vs MI London
SunRisers Leeds vs Manchester Super Giants
Welsh Fire vs Trent Rockets
MI London vs London Spirit
Southern Brave vs Birmingham Phoenix
Block 4 - Team Selection Deadline - Friday 31 July at 15:00 BST
Manchester Super Giants vs Trent Rockets
Birmingham Phoenix vs Welsh Fire
London Spirit vs Southern Brave
Trent Rockets vs SunRisers Leeds
MI London vs Manchester Super Giants
Block 5 - Team Selection Deadline - Monday 3 August at 15:00 BST
Welsh Fire vs Southern Brave
SunRisers Leeds vs London Spirit
Manchester Super Giants vs Welsh Fire
Trent Rockets vs Birmingham Phoenix
London Spirit vs MI London
Block 6 - Team Selection Deadline - Friday 7 August at 15:00 BST
Birmingham Phoenix vs SunRisers Leeds
MI London vs Trent Rockets
Southern Brave vs Manchester Super Giants
SunRisers Leeds vs Welsh Fire
London Spirit vs Birmingham Phoenix
Block 7 - Team Selection Deadline - Monday 10 August at 15:00 BST
Trent Rockets vs Southern Brave
Manchester Super Giants vs SunRisers Leeds
Welsh Fire vs London Spirit
Birmingham Phoenix vs MI London
Block 8 - Team Selection Deadline - Friday 14 August at 14:15 BST
Eliminator
Final
Selecting your Squad
Squad Size
To play The Hundred Fantasy game you must choose a squad of 14 players from a pool of The Hundred players across both the men’s and women’s competitions.
You must select 7 men and 7 women in your squad.
You will select 11 starting players and three substitutes in your squad.
There are no limits as to the number of overseas players you can pick. For the first seven blocks, you are limited to three players per team.
You will select a Captain and a Vice Captain for your squad.
Each of The Hundred players is attributed a playing role (batter, all rounder, wicket keeper or bowler) and your squad must contain some of all player roles:
1. 3 (minimum) to 6 (maximum) players classified as ‘batters’;
2. 1 (minimum) to 4 (maximum) players classified as ‘all-rounder’;
3. 1 (minimum) to 4 (maximum) players classified as ‘wicket-keeper’;
4. 3 (minimum) to 6 (maximum) players classified as ‘bowlers’.
Credits Available
All of The Hundred players are given a credit score at the outset of the competitions. This credit score will not change throughout the competition and will remain fixed.
You have 100 credits to use to select your squad of 14 players.
If a player is replaced in the competition, a new player may be added in their place with a credit score assigned to them.
Substitutes
The three substitutes will be ordered from Substitute 1 to Substitute 3. This order will decide how they enter the game if a player does not compete within the block.
Ie. If Player X doesn’t play within Block 1, they will be replaced by Substitute 1.
Captains and Vice Captains
You must choose a Captain and Vice Captain for your squad.
A Captain receives double points and a Vice Captain receives 1.5x points.
If your Captain or Vice-Captain does not compete within the block, the substitute that replaces them will not receive double or 1.5x points.
Leagues
Public Leagues
All users will be entered into three public leagues:
• The Hundred Overall League – this is a league for all players
• UK League or Rest of the World League - all players will be entered into a regional league depending on your country of residence
• Supporters League of your Favourite Team – this is a separate league for all fans who support a certain team from The Hundred.
• Birmingham Phoenix Fan League
• London Spirit Fan League
• Manchester Super Giants Fan League
• MI London Fan League
• Southern Brave Fan League
• SunRisers Leeds Fan League
• Trent Rockets Fan League
• Welsh Fire Fan League
Private Leagues
Users may choose to create their own private leagues.
Each private league will be assigned a league invite code which may be obtained by any member in the league.
A user can enter into a maximum of 50 private leagues.
Prizes
Please see the Prizes page within The Hundred Fantasy Game for the breakdown of the overall prizes, and block prizes.
Prizes are only available to UK residents. T&Cs apply.
In the event of a tie for the overall prizes, the following tiebreaker rules apply:
- 1. Overall points.
- 2. Block 8 points.
- 3. Block 8 captain points.
- 4. Block 8 vice-captain points.
- 5. Block 1 points.
- 6. Block 1 captain points.
- 7. Block 1 vice-captain points.
- 8. Coin toss
In the event of a tie, for the block prizes, the following tiebreaker rules apply:
- 1. Block points.
- 2. Captain points in block.
- 3. Vice-captain points in block.
- 4. Points in previous block.
- 5. Previous block captain points.
- 6. Previous block vice-captain points.
- 7. Coin toss
Points Scoring
Batting Points
Run | +1
Boundary Bonus | +1
Six Bonus | +2
30 Run Bonus | +5
50 Bonus | +10
100 Bonus | +20
Dismissal for 0 | -2
Any player scoring a hundred will only get the +20 points for their hundred. This will not include their 30 and 50 bonus.
If any runs are scored on an overthrow, points will be awarded for all of those runs to the batter on strike for that ball. However the batter will not receive an additional boundary bonus if the overthrow goes for a boundary.
Bowling Points
Wicket (Excluding a Run Out) | +25
Bonus (LBW/Bowled) | +8
2 Wicket Bonus | +3
3 Wicket Bonus | +5
4 Wicket Bonus | +10
5 Wicket Bonus | +20
Maiden | +12
Any player taking 5 wickets will only get the points for the 5 Wicket Bonus and no points will be awarded to them for the 2, 3 or 4 Wicket Bonuses.
Fielding Points
Catch | +8
3 Catch Bonus | +4
Stumping | +12
Run Out (Direct Hit) | +12
Run Out (Not a Direct Hit) | +6
A direct hit is when the fielder is the only person to touch the ball after the batter faces a delivery. In all other cases, points will be awarded to the last 2 fielders that touch the ball.
Players who take more than 3 catches will also get 4 points as 3 Catch Bonus. For example, if a player takes 6 catches, they will only score +4 points.
Other Points
Captain | 2x Points
Vice-Captain | 1.5x Points
In Announced Line Up | +4 Points
Concussion and COVID-19 substitutes will be awarded 4 points for making an appearance and will be awarded all points as per the overall point system.
If a player is announced in the starting line up but is unable to start the match, they will not score the In Announced Line Up points.
If a match is abandoned before it begins, no points will be awarded to any players. If a match is abandoned at any moment after it begins, all points earned until that moment will count.